ANIMSEEDS WORKSHOP FEATURES.
BASIC CHARACTER ANIMATION WORKSHOP.
After completing your academy education in 3D animation, are you interested in learning professional 3D animation skills? then this workshop is for you. In this workshop, you are going to learn from basic character mechanics to full body performance. Also, we cover basic dialogue performances. Step-by-step workflow and theory help you learn first to grow your professional career.
Workshop fee: 12K INR per month.
Workshop Duration: 9 Months.
Skill level: Junior.
Software: Maya, Sketchbook, Pencil2d.
Availability: Accepting new applications.
Session language: English, Hindi, Bengali.
Workshop breakdown.
01
Half body basic character mechanics.
Shot length: 70-150 frames
Character use: one.
Duration: 3 months.
02
Full body character Basic Mechanics.
Shot length: 70-150 frames
Character use: one .
Duration: 3 months.
03
Character basic dialogue performance.
Shot length: 70-200 frames
Character use: one .
Duration: 3 months.
Your workshop duration can be 3–9 months, depending on your skill levels. If you do a full workshop, then the workshop duration will be 9 months. If you do specific parts of the workshop breakdown, then it will follow each workshop breakdown duration.
ADVANCED BODY MECHANICS WORKSHOP.
IN THIS WORKSHOP, YOU CAN LEARN HUMAN MECHANICS, ANATOMY, FACIAL FOR ACTING AND PERFORMANCE FOR ANIMATION, DISCOVER HOW TO CREATE DYNAMIC, DRAMATIC PERFORMANCES AND BELIEVABLE CHARACTER INTERACTION. AN INVALUABLE RESOURCE FOR ANIMATORS, ACTING AND PERFORMANCE FOR ANIMATORS IS A PRACTICAL GUIDE TO THE VARIETY OF PERFORMANCE TECHNIQUES RELEVANT TO ANIMATORS.
Workshop fee: 12K INR per month.
Workshop Duration: 3-6 Months.
Skill level: Intermediate to Advanced.
Software: Maya, Sketchbook, Pencil2d.
Availability: Accepting new applications.
Session language: English, Hindi, Bengali.
Workshop breakdown.
01
Reference base complex Mechanics.
Shot length: 100-400 frames
Character use: one or two.
Duration: 3 months.
02
Story base creative advanced Mechanics.
Shot length: 100-400 frames
Character use: one or two.
Duration: 3 months.
Your workshop duration can be 3–6 months, depending on your skill levels. If you do a full workshop, then the workshop duration will be 6 months. If you do specific parts of the workshop breakdown, then it will follow each workshop breakdown duration.
ADVANCED ACTING FACIAL PERFORMANCE
IN THIS WORKSHOP, YOU CAN LEARN HUMAN MECHANICS, ANATOMY, FACIAL FOR ACTING AND PERFORMANCE FOR ANIMATION, DISCOVER HOW TO CREATE DYNAMIC, DRAMATIC PERFORMANCES AND BELIEVABLE CHARACTER INTERACTION. AN INVALUABLE RESOURCE FOR ANIMATORS, ACTING AND PERFORMANCE FOR ANIMATORS IS A PRACTICAL GUIDE TO THE VARIETY OF PERFORMANCE TECHNIQUES RELEVANT TO ARTISTS.
Workshop fee: 12K INR per month.
Workshop Duration: 3-6 Months.
Skill level: Intermediate to Advanced.
Software: Maya, Sketchbook, Pencil2d.
Availability: Accepting new applications.
Session language: English, Hindi, Bengali.
Workshop breakdown.
01
Full body dialogue performance.
Shot length: 100-400 frames
Character use: one or two.
Duration: 3 months.
02
Close up facial dialogue performance.
Shot length: 100-400 frames
Character use: one or two.
Duration: 3 months.
Your workshop duration can be 3–6 months, depending on your skill levels. If you do a full workshop, then the workshop duration will be 6 months. If you do specific parts of the workshop breakdown, then it will follow each workshop breakdown duration.
ADVANCED MECHANICS OF CREATURE.
IN THIS WORKSHOP, YOU ARE GOING TO LEARN ADVANCED CREATURE MECHANICS, THEORY, LOCOMOTION, ANATOMY. HOW TO ARCHIVE REALISTIC MOTION AND PERFORMANCE. THROUGHOUT THIS WORKSHOP YOU ABLE TO LEARN DIFFERENT WORKFLOW AND TECHNIQUES THAT HELP YOU TO HANDLE ANY COMPLEX MECHANICS.
Workshop fee: 12K INR per month.
Workshop Duration: 3-6 Months.
Skill level: Intermediate to Advanced.
Software: Maya, Sketchbook, Pencil2d.
Availability: Accepting new applications.
Session language: English, Hindi, Bengali
Workshop breakdown.
01
Creature cycle mechanics.
Shot length: 50-300 frames.
Character use: one.
Duration: 3 months.
02
Reference base quadruped complex Mechanics.
Shot length: 100-400 frames
Character use: one or two.
Duration: 3 months.